Smaller armies of elite troops move faster, die harder, have higher morale, and have the punch to slice through lower-tier troops like butter. Higher-tier troops are incredibly beneficial. Feel free to mix Aserai horse archers with Empire lancers and explore your perfect mix. The fastest armies use smaller numbers of high-tier mounted troops. You'll feel like Napoleon, dividing and conquering your enemies, constantly finding yourself in the right spot at the right time. There are forests across most of the map, and you will spend a large portion of the game chasing enemy armies. Battanians receive 50% less speed penalty and a 15% sight range bonus in forests. Each culture now has two positive traits and one negative trait. In patch 1.6, cultures got some much-needed balancing. When you first start the game, there will be a quick cutscene, and then you need to start making choices. With that in mind, here are the top five choices that you can make to get started right. In the single-player campaign, companions can cover for some of your weaknesses, but you're still going to want to be able to lead your army and stay alive during the insanity of battle. Archers are vulnerable to the speed of cavalry…one good flanking attack can destroy an entire archer line.
Massed infantry destroys cavalry, but mounted archers laugh at infantry, at least until they run out of ammunition. Each choice you make will have tradeoffs, and there's an element of rock, paper scissors. One of Mount & Blade 2 Bannerlord's strengths is that there isn't an answer for which concept is the best. Massive, epic battles, physics-based combat, and endless character customization will keep you busy replaying the game through a seemingly endless parade of character concepts. Bannerlord takes everything good about Warband and refines the concept. What kind of conqueror do you want to be?Īfter many years of waiting, Mount and Blade 2: Bannerlord is here.